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Best Age of Empires II Civilizations

20th Nov 2017
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Age of Empires II is one of the most beloved real-time strategy games of all time. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. Since its initial release as Age of Empires II: Age of Kings, four expansions to the game and an HD remake has also been produced - Age of Empires II: The Conquerors (2000), Age of Empires II: HD Edition (2013), Age of Empires II HD: The Forgotten (2013) (based on the fan-made Forgotten Empires), Age of Empires II HD: The African Kingdoms (2015) and Age of Empires II HD: Rise of the Rajas (2016). At the heart of the award-winning gameplay of AOE 2 are the civilizations that players are able to choose to play with. In addition to their distinct art and play style, these civilizations have their unique set of advantages and disadvantages which are based fundamentally on a "rock-paper-scissors" architecture. This delicate balance of strengths and weaknesses extends all the way up from the overarching meta-strategy (e.g. economic boom beats defensive gameplay which in turn beats early rush strategy) down to individual units (e.g, infantry are generally powerful against buildings but weak against cavalry, thus the infantry counter units—spearmen and pikemen—have attack bonuses against cavalry). Because of the attention paid towards making each civilization as balanced as possible, any discussion of the relative ranking of these civilizations in terms of overall strength is often hotly contested. Now is the time to put all of that debate to rest - this list contains all the civilizations and their specialties in Age of Empires II and all its expansions. Rank these in the order of best to worst and let's find out what everyone thinks on average. Happy ranking and Wololo! Source(s): Age of Empires Wikia and Wikipedia

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Best Age of Empires II Civilizations

#3.

Mayans

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Like the Aztecs, Mayans have no access whatsoever to any form of Cavalry units or gunpowder. Unlike the Aztecs, however, the Mayans have mediocre Monks and Infantry. Despite this, they make up for this by having very cheap archers and durable Eagle Warriors. Their Eagle Warriors can withstand more ranged and melee attacks due to the Mayan's unique technology, El Dorado, which give all Eagle Warriors +40 hitpoints. This makes them more useful in scouting highly defended areas. Their unique unit, the Plumed Archer, are tough to kill for their cost-allowing them to soak up damage while friendly archers take care of other threats. The Goths would probably be the biggest threat to the Mayans due to the Huskarl anti-archer nature that would give Plumed Archers a hard time, and the lack of Champion upgrade to deal with the Gothic Huskarls. Conversely, the Mayans are a formidable foe to the Teutons thanks to a wide variety of anti-infantry options to deal with the tanky Teutonic Knights, and the Mayans have a wide variety of anti-cavalry options to deal with their Paladins (tanky Elite Eagle Warriors and fully upgraded Halberdiers).
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