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Best Age of Empires II Civilizations

20th Nov 2017
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Age of Empires II is one of the most beloved real-time strategy games of all time. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. Since its initial release as Age of Empires II: Age of Kings, four expansions to the game and an HD remake has also been produced - Age of Empires II: The Conquerors (2000), Age of Empires II: HD Edition (2013), Age of Empires II HD: The Forgotten (2013) (based on the fan-made Forgotten Empires), Age of Empires II HD: The African Kingdoms (2015) and Age of Empires II HD: Rise of the Rajas (2016). At the heart of the award-winning gameplay of AOE 2 are the civilizations that players are able to choose to play with. In addition to their distinct art and play style, these civilizations have their unique set of advantages and disadvantages which are based fundamentally on a "rock-paper-scissors" architecture. This delicate balance of strengths and weaknesses extends all the way up from the overarching meta-strategy (e.g. economic boom beats defensive gameplay which in turn beats early rush strategy) down to individual units (e.g, infantry are generally powerful against buildings but weak against cavalry, thus the infantry counter units—spearmen and pikemen—have attack bonuses against cavalry). Because of the attention paid towards making each civilization as balanced as possible, any discussion of the relative ranking of these civilizations in terms of overall strength is often hotly contested. Now is the time to put all of that debate to rest - this list contains all the civilizations and their specialties in Age of Empires II and all its expansions. Rank these in the order of best to worst and let's find out what everyone thinks on average. Happy ranking and Wololo! Source(s): Age of Empires Wikia and Wikipedia

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Best Age of Empires II Civilizations

#23.

Magyars

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The Magyars are an offensive civilization with great rushing capability. They utilize lots of cheap units in their armies. Their economy is also good as they have all the economic upgrades except for the Stone Shaft Mining and Guilds technologies. Their villagers have the ability to one-shot all wild animals (Wolves, Jaguars, Bears, Crocodiles and Lions), which help out a lot in maps with an abundance of wild animals, and also aid in early-game villager exploration. They are a cavalry civilization and have all the cavalry upgrades, but as Europeans, they do not have access to Camels. Their unique unit is the Magyar Huszar, a cheap cavalry unit with an attack bonus against siege weapons. Their first unique technology, Mercenaries, makes the Magyar Huszar even cheaper by removing their gold cost. Their second unique technology is the Recurve Bow, which increases their Cavalry Archers' range and attack by one. Their siege weapons are also not as proficient as their neighbors, the Slavs, as they lack the Siege Ram, Siege Onager and Bombard Cannon.
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