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Best Age of Empires II Civilizations
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19th Nov 2017
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Best Age of Empires II Civilizations

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#28. Burmese

The Burmese are branded as an "Elephant and Monk civilisation", thanks to their Unique Technologies (that benefit Elephants), their cheap Monastery techs and their team bonus that reveals the position of Relics on the map, making them (Along with civilizations such as the Aztecs and Spanish) one of the best Monk civs. Along with that, they have such a balanced variety of bonuses, a great economy (particularly at late game) and a tech tree that allows them to operate in a fashion almost as versatile as the Chinese or the Khmer, their only weakness being their poor Archery Ranges. For one, their main economic advantages are the free Lumber Camp and cheaper Monastery techs, allowing them to save resources and time; this, combined with having almost every single economic tech available (lacking only Stone Shaft Mining), can be put into good use, for stratgies such as Booming or Monk Rushes. They boast offensively powerful infantry (almost as strong as the Aztecs'), good cavalry (though their Cavalry Archer is frail, and lacks Thumb Ring) and a moderate navy, that can still be well exploited, thanks to their Lumber Camp bonus. Their unique unit, the Arambai, adds much needed firepower (as a frail "glass cannon" unit, somewhat making up for the lack of Hand Cannoneers and Arbalests), their tanky Elephant shields other units or acts as a makeshift siege weapon (further boosting their otherwise good siege) and even their unremarkable Archery Range can sometimes be put into good use (thanks to their free Lumber Camp upgrades), but mainly at early game, or to support their mediocre defences (they lack Hoardings, Arrowslits and Bombard Towers), though their Cavalry Archer can also occasionally prove useful, as at least they receive Bracer and Parthian Tactics. Mobile forces with powerful anti-cavalry capabilities can give them a run for their money, particularly the Saracens' (Mamelukes, in particular, are a Burmese army's nemesis, as they can counter almost everything in their arsenal), and even cheap trash units such as Halberdiers can be a danger to the Burmese cavalry and Elephants. Their Monk rushes are negated by better Monk civilizations, such as the Aztecs or the Spanish, yet prove deadly against ones that count on highly expensive units, such as the Persians,Indians and the Slavs. Their potent infantry, combined with Arambai, also cope well against infantry civilizations (probably except the Incas, due to their army composition), who usually are less mobile and based on foot units. They also possess anti-rushing potential, thanks to their Feudal Age bonuses.

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#28. Burmese

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The Burmese are branded as an "Elephant and Monk civilisation", thanks to their Unique Technologies (that benefit Elephants), their cheap Monastery techs and their team bonus that reveals the position of Relics on the map, making them (Along with civilizations such as the Aztecs and Spanish) one of the best Monk civs. Along with that, they have such a balanced variety of bonuses, a great economy (particularly at late game) and a tech tree that allows them to operate in a fashion almost as versatile as the Chinese or the Khmer, their only weakness being their poor Archery Ranges. For one, their main economic advantages are the free Lumber Camp and cheaper Monastery techs, allowing them to save resources and time; this, combined with having almost every single economic tech available (lacking only Stone Shaft Mining), can be put into good use, for stratgies such as Booming or Monk Rushes. They boast offensively powerful infantry (almost as strong as the Aztecs'), good cavalry (though their Cavalry Archer is frail, and lacks Thumb Ring) and a moderate navy, that can still be well exploited, thanks to their Lumber Camp bonus. Their unique unit, the Arambai, adds much needed firepower (as a frail "glass cannon" unit, somewhat making up for the lack of Hand Cannoneers and Arbalests), their tanky Elephant shields other units or acts as a makeshift siege weapon (further boosting their otherwise good siege) and even their unremarkable Archery Range can sometimes be put into good use (thanks to their free Lumber Camp upgrades), but mainly at early game, or to support their mediocre defences (they lack Hoardings, Arrowslits and Bombard Towers), though their Cavalry Archer can also occasionally prove useful, as at least they receive Bracer and Parthian Tactics. Mobile forces with powerful anti-cavalry capabilities can give them a run for their money, particularly the Saracens' (Mamelukes, in particular, are a Burmese army's nemesis, as they can counter almost everything in their arsenal), and even cheap trash units such as Halberdiers can be a danger to the Burmese cavalry and Elephants. Their Monk rushes are negated by better Monk civilizations, such as the Aztecs or the Spanish, yet prove deadly against ones that count on highly expensive units, such as the Persians,Indians and the Slavs. Their potent infantry, combined with Arambai, also cope well against infantry civilizations (probably except the Incas, due to their army composition), who usually are less mobile and based on foot units. They also possess anti-rushing potential, thanks to their Feudal Age bonuses.

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