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Best Age of Empires II Civilizations
#16 ON TRENDING

19th Nov 2017
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Best Age of Empires II Civilizations

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#5. Britons

The Britons' main advantages are in their ranged units as they arguably have the best foot archers. Their archers can be built faster and have a longer range than most. Their unique unit, the Longbowman, is the only foot archer that can outrange a Castle. They work great against other archers and slow infantry (with the exception of the Goths' Huskarl), however they are vulnerable against siege and especially cavalry. The Britons have all the Barracks' units available to them, excluding the Eagle Warrior line, and have access to all infantry technologies, which helps protect their archers against enemy units that get too close. However, their cavalry and siege units are lacking, and are missing several crucial upgrades. The Britons' Stable is a weakness with the lack of Paladins, Hussars and Camels. At the Dock, the Britons are a very reasonable naval civilization, with their main weakness on water being their lack of Cannon Galleons (though the Britons have the regular Cannon Galleons in the expansion). The Britons also lack heavy siege units: the Siege Onager and the Siege Ram are unavailable, but the Warwolf technology helps buff their Trebuchets against enemy units. The cheaper Town Centers and faster Sheep gathering rate help a lot to build a great economy. The Britons appear several times in the single-player campaigns. They are the main opponents in the William Wallace and Joan of Arc campaigns, and have cameo roles in the Barbarossa and Saladin campaigns.

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#5. Britons

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The Britons' main advantages are in their ranged units as they arguably have the best foot archers. Their archers can be built faster and have a longer range than most. Their unique unit, the Longbowman, is the only foot archer that can outrange a Castle. They work great against other archers and slow infantry (with the exception of the Goths' Huskarl), however they are vulnerable against siege and especially cavalry. The Britons have all the Barracks' units available to them, excluding the Eagle Warrior line, and have access to all infantry technologies, which helps protect their archers against enemy units that get too close. However, their cavalry and siege units are lacking, and are missing several crucial upgrades. The Britons' Stable is a weakness with the lack of Paladins, Hussars and Camels. At the Dock, the Britons are a very reasonable naval civilization, with their main weakness on water being their lack of Cannon Galleons (though the Britons have the regular Cannon Galleons in the expansion). The Britons also lack heavy siege units: the Siege Onager and the Siege Ram are unavailable, but the Warwolf technology helps buff their Trebuchets against enemy units. The cheaper Town Centers and faster Sheep gathering rate help a lot to build a great economy. The Britons appear several times in the single-player campaigns. They are the main opponents in the William Wallace and Joan of Arc campaigns, and have cameo roles in the Barbarossa and Saladin campaigns.

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