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Best Age of Empires II Civilizations

20th Nov 2017
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Age of Empires II is one of the most beloved real-time strategy games of all time. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. Since its initial release as Age of Empires II: Age of Kings, four expansions to the game and an HD remake has also been produced - Age of Empires II: The Conquerors (2000), Age of Empires II: HD Edition (2013), Age of Empires II HD: The Forgotten (2013) (based on the fan-made Forgotten Empires), Age of Empires II HD: The African Kingdoms (2015) and Age of Empires II HD: Rise of the Rajas (2016). At the heart of the award-winning gameplay of AOE 2 are the civilizations that players are able to choose to play with. In addition to their distinct art and play style, these civilizations have their unique set of advantages and disadvantages which are based fundamentally on a "rock-paper-scissors" architecture. This delicate balance of strengths and weaknesses extends all the way up from the overarching meta-strategy (e.g. economic boom beats defensive gameplay which in turn beats early rush strategy) down to individual units (e.g, infantry are generally powerful against buildings but weak against cavalry, thus the infantry counter units—spearmen and pikemen—have attack bonuses against cavalry). Because of the attention paid towards making each civilization as balanced as possible, any discussion of the relative ranking of these civilizations in terms of overall strength is often hotly contested. Now is the time to put all of that debate to rest - this list contains all the civilizations and their specialties in Age of Empires II and all its expansions. Rank these in the order of best to worst and let's find out what everyone thinks on average. Happy ranking and Wololo! Source(s): Age of Empires Wikia and Wikipedia

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Best Age of Empires II Civilizations

#26.

Berbers

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The Camel Archer from the Castle is a Cavalry Archer that counters Cavalry Archers. The Genitour is a mounted Skirmisher effective against archers, available at the Archery Range for both the player and their allies. Their Castle Age technology, Kasbah, allows Castles to create units and research technologies 25% faster, for both the player and their teammates. Their Imperial Age technology, Maghrabi Camels, makes Camel troops regenerate. The Berbers have a pretty good Archery Range, but they lack the Arbalest and Parthian Tactics. The Barracks doesn't have Halberdiers. The Berbers' Stable lacks Paladins. The Dock lacks only Shipwright, but the Berbers have all the other important Dock upgrades and have access to all the late naval units. Combined with the 10% faster ship movements, the Berbers will be a strong civilization on the water. The Siege Workshop lacks Siege Ram and Siege Onager. They get a great economy although they lack Two-Man Saw.
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